1. Open a new flash file by selecting
5. Click on the second keyframe and then select your image on the stage.Delete the image from the second keyframe by selecting the on your keyboard. Alternatively just cut the image by selecting keyCtrl + x.
6. Click on the second keyframe in your timeline and click on the onion skintool. This will enable you to see a faint version of your image in the second keyframe.
7. Using the drawing tools of your choice, trace over the faint image in the second keyframe to create your own drawing.
10. Your final step is to turn the onion skinning off. Click on the Onion Skin Tool button to do this.
This trick is greatly if you aren't really confident at drawing. Just remember to ensure that your image isn't exactly the same as the original.
2. Import the picture you want to trace by selecting File > Import and then selecting the image from it’s location on your computer.
3. Resize the image to a size suitable for tracing by selecting the image
4. Your image will currently be located on keyframe 1 of layer 1 of the timeline. To be able to trace the image we are going to add another keyframe. To do this, select the frame next to the current keyframe and select Insert>.Keyframe Your timeline will now have two keyframes with the picture appearing in both.
and using the Free Transform tool
4. Your image will currently be located on keyframe 1 of layer 1 of the timeline. To be able to trace the image we are going to add another keyframe. To do this, select the frame next to the current keyframe and select Insert>.Keyframe Your timeline will now have two keyframes with the picture appearing in both.
and using the Free Transform tool
5. Click on the second keyframe and then select your image on the stage.Delete the image from the second keyframe by selecting the on your keyboard. Alternatively just cut the image by selecting keyCtrl + x.
6. Click on the second keyframe in your timeline and click on the onion skintool. This will enable you to see a faint version of your image in the second keyframe.
7. Using the drawing tools of your choice, trace over the faint image in the second keyframe to create your own drawing.
8. Once you are happy with your image, you no longer need the original graphic in your Flash file. Remove it by deleting the first keyframe in the timeline. To do this,Remove Frame
9. You will find that you now just have one keyframe containing the image that you have drawn. This image is now ready to be converted to a symbol, animated or even exported to use in another graphics application.
10. Your final step is to turn the onion skinning off. Click on the Onion Skin Tool button to do this.
This trick is greatly if you aren't really confident at drawing. Just remember to ensure that your image isn't exactly the same as the original.
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